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Wednesday, June 10, 2015
Hyrule Warriors قادمة على 3DS
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Tightening the world-plot interface: Or, why I am obsessed with conversation models
Emily Short explores what would really be required to make the mechanics of story become the mechanics of a game. ...
from Gamasutra News http://ift.tt/1FS576Z
Why players hate (some) motion controls
Jamie Madigan explores the psychology of why Wii Sports is fun, but other uses of motion controls get players' hackles up when developers implement them. ...
from Gamasutra News http://ift.tt/1GyoHvr
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