Showing posts with label Nintendo. Show all posts
Showing posts with label Nintendo. Show all posts

Thursday, May 7, 2015

Nintendo rides are coming to Universal's theme parks

Over the years, Nintendo has crafted a diverse roster of beloved video game characters. They're colorful and instantly recognisable, so inevitably some fans have wondered whether a Disney-style theme park could be built around them. Well, wonder no more. Nintendo announced today that it's teaming up with Universal to build new rides in some of its theme parks. It's staying tight-lipped on the details, but says to expect "spectacular, dedicated experiences" based on Nintendo games, characters and worlds.
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Source: Nintendo


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Nintendo is finally making money again


Nintendo recorded its first annual profit since 2011 today. Its final results for 2014 (technically April 1st 2014 to March 31st 2015) reveal a $207 million operating profit on $4.6 billion in revenue. That's nothing to write home about, and way lower than initially expected, but still represents a dramatic improvement from previous years' consecutive losses. The past three months have actually seen a pretty heavy negative swing for Nintendo, with the international launch of new-and-improved 3DS models failing to make much of an impact, and the Wii U continuing to languish in 3rd place behind the PS4 and the Xbox One.
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Source: Nintendo (PDF)


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Tuesday, May 5, 2015

The Nintendo studio behind 'Kirby' talks its new game 'BOXBOY!'

BOXBOY! did not hit the 3DS with the fanfare it deserved this spring. It's a brand-new game, with brand-new characters and it's published by Nintendo. Which is precisely the sort of thing the company's greatest detractors claim it's missing. Then again, even though the funny, little puzzle game is ingenious and addictive, it's also as quiet and unassuming as the studio that made it: HAL Laboratory.
Much like BOXBOY!, HAL does not have the reputation it should. For 35 years, the first-party Nintendo studio's pumped out games that are deeply traditional while remaining deeply experimental. The Kirby franchise, HAL's signature work, has been both a major sales success with more than 30 million games sold and a hotbed for creativity (as in Kirby and the Rainbow Curse) and old-school style (a la Kirby: Triple Deluxe.) That little pink puff Kirby tends to dominate HAL's output, which is what makes an original like BOXBOY! so exciting. So to get some deeper insight into the creation of this new Nintendo IP, I interviewed Yasuhiro Mukae, the director of HAL's first original in five years, via a translator through email. We discussed HAL's creative process, the secret to making expressive characters and what it's like making games at one of gaming's most consistent, if underappreciated, studios.
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Monday, May 4, 2015

Nintendo Admits They Screwed Up Amiibo, Promises To Do Better


It’s no big secret that Nintendo has totally bungled the way they handle Amiibos, their line of plastic figurines based on iconic characters like Mario and Peach. Today, Nintendo’s finally admitting there’s a problem—and they’re vowing to do better.
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