Tuesday, June 9, 2015

Video: Deconstructing the successful design of Crossy Road

At GDC 2015, Crossy Road devs Andy Sum and Matt Hall offer deep insight into their game's production and how the viral hit was developed in just 12 weeks as an experiment in free-to-play game design. ...



from Gamasutra News http://ift.tt/1JHwE0y

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