Monday, June 8, 2015

Tackling the 'soul-crushing work' of promoting a game

"I understand how game sites work, and why things happen when they happen, but it's in my nature to find a solution to problems, and there has to be a better way to give more games, more attention." ...



from Gamasutra News http://ift.tt/1G7316c

Taking a game and making it better: Our incremental approach to improvement

"You should not be afraid to throw away months of work in case that new, better ideas show up. In most cases, it pays off. ...



from Gamasutra News http://ift.tt/1AXlLGB

تسجيل علامة Mirror’s Edge Catalyst

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