Red Hook Studios' Darkest Dungeon illustrates how a game's narrative doesn't need volumes of lore to be meaningful to players, says columnist Katherine Cross. ...
from Gamasutra News http://ift.tt/1KR5Mgj
Red Hook Studios' Darkest Dungeon illustrates how a game's narrative doesn't need volumes of lore to be meaningful to players, says columnist Katherine Cross. ...
Bad Juju, the parent company of game bundle seller Indie Royale and digital distribution storefront Desura, has filed for bankruptcy. ...
When Sid Meier spoke at GDC one year about the virtues of borrowing ideas from other games, Michael Lyanshenko asked him if he could "copy" Sid Meier's Pirates!. Meier said yes, so he did. ...