Tuesday, May 5, 2015

Virtual game dev: How I learned to love remote workers

A look at what makes remote working work, and tips on making it work better -- from an experienced dev who worked remotely for a major studio. ...



from Gamasutra News http://ift.tt/1IdYzGf

Half-Life Fan Remaster Black Mesa Launches on Steam Early Access

Xbox One's Forza Horizon 2 Gets More Free and Paid DLC